KingTigerAbt500.zip

Vincent "MEGA" Crane

This modification provides a second skin option for the new King Tiger (Tiger II) mod based upon the pattern utilized by sPz Abt 500 Replacement and Training Battalion. The user has a choice of installing either a "normal-256" or "high resolution-512" version. Also included is an option to allow you to reistall the original default Tiger (Tiger I).
 
Installation
------------
Before installing this, or any other, custom modification, you are advised to make a backup of your original ww2.sqs archive. Note that the KingTiger 3d mod must be installed prior to installing this skin.

This distribution includes an option of utilizing either high resolution (512x512) or low resolution (256x256) textures. Older video cards may not be able to handle the higher resoltion option. If the high resolution version is installed on a system with an inadequate video card, a crash to desktop will likely occur during the game.

Instructions

Note that the KingTiger 3d mod must be installed prior to installing this skin

Extract the contents of this archive to the WWII Fighters\Data directory.  Assuming the
default installation, this is: C:\Program Files\Jane's Combat Simulations\WWII Fighters\Data

The files will be extracted to a new directory WWII Fighters\Data\KingTigerAbt500.

Using Windows Explorer, navigate to the WWII Fighters\Data\KingTigerAbt500.

To install the High Resolution KingTiger Modification double-click on the install_King_512... icon.
     
To install the Low Resolution KingTiger Modification double-click on the install_King_256... icon.

To reinstall the original Tiger I- double-click on the Restore icon.

Each selection will open up a DOS session and the installation will proceed in this window.  When the installation is complete, a message saying "DONE...CLOSE DOS SESSION" will be displayed in the window.  Close the DOS session by clicking on the X close button in the top right corner of the window.

Installation is now complete.


Designer's Notes

This wonderful skin is based upon the work of Gordon Molek. Mod was created by downloading the 10 or so bitmaps he produced from the "Combat Mission HQ" site. (http://www.combatmission.com/mods/germantanks.asp) and compiling them into a single high resolution bitmap.  

MEGA

