2:The drawings you started with and took all the time setting up as the background in the editor will turn out to be the worst available.
3:If you get on a creative roll the J3Editor has a built in crash feature to remind you you should really save more often.
4:After spending untold hours on that truly difficult area you will have to redo it to get it to map.
5:After finishing an area you had no clear pictures of using guese work somebody will post a link to a highly detailed pic of this area.
6:Your guese work is invariably wrong. Refer to #5.
7:Truly great ideas for an area only occur after it is mapped.
8:After you are well underway better drawings will become available. The farther along you are the more detailed they will be.
9:If it looks absolutly perfect in the editor it will not work in the game.
10:Suggestions and tips on shortcuts become available after you have done something. The more time you spent doing it the hard way the easier the shortcut will be.