Quoted by : Bigdog, July 2001


1:If you just extract the bitmaps from the sqs to a working file you will always forget one and have to go back and get it.

2:The drawings you started with and took all the time setting up as the background in the editor will turn out to be the worst available.

3:If you get on a creative roll the J3Editor has a built in crash feature to remind you you should really save more often.

4:After spending untold hours on that truly difficult area you will have to redo it to get it to map.

5:After finishing an area you had no clear pictures of using guese work somebody will post a link to a highly detailed pic of this area.

6:Your guese work is invariably wrong. Refer to #5.

7:Truly great ideas for an area only occur after it is mapped.

8:After you are well underway better drawings will become available. The farther along you are the more detailed they will be.

9:If it looks absolutly perfect in the editor it will not work in the game.

10:Suggestions and tips on shortcuts become available after you have done something. The more time you spent doing it the hard way the easier the shortcut will be.